Last but not least, here is a list of some of the silly mistakes Android designers should do their best to steer clear of:
- Designing or developing for months without performing feasibility testing on the device
- Designing for a single device, platform, language, or hardware
- Designing as if your device has a large amount of storage and processing power and is always plugged in to a power source
- Developing for the wrong version of the Android SDK (verify device SDK version)
- Trying to adapt applications to smaller screens after the fact by having the phone “scale”
- Deploying oversized graphics and media assets with an application instead of sizing them appropriately