Engine

Unreal Engine 5 Demo Is Rendering at 1440P Most of the Time on PS5; RTX 2070 Super Could Run It at ‘Pretty Good Performance’

The Unreal Engine 5 demo footage released this afternoon by Epic Games is going to be hoarding all the attention for quite some time. Not only is it a demonstration of truly impressive next-gen visuals and the first footage we’ve seen to be confirmed as running on Sony’s PlayStation 5, but it also showcased some …

Unreal Engine 5 Demo Is Rendering at 1440P Most of the Time on PS5; RTX 2070 Super Could Run It at ‘Pretty Good Performance’ Read More »

Fortnite To Be Available On PS5, Xbox Series X At Launch; Unreal Engine 5 Version Coming In 2021

The massively popular Fortnite is going to be available on next-gen consoles at launch. Speaking with Eurogamer, Epic CEO Tim Sweeny confirmed that the game will be available on both PlayStation 5 and Xbox Series X at launch. It has also been confirmed that it will use Unreal Engine 4.25, with the transition to the …

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Grand Theft Auto IV Recreation In GTAV Engine Looks Amazing With ReShade Ray Tracing and Awesomekills Graphics Mod

Grand Theft Auto V is a few years old, but it can still look incredible thanks to ReShade ray tracing and the right graphics mods. Digital Dreams shared today a brand new video showcasing a Grand Theft Auto IV map recreation in the GTAV engine enhanced by Pascal Gilcher RayTraced Global Illumination shader for ReShade …

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Unreal Engine 4.25 Out, Adds Xbox Series X and PS5 Support, Production-Ready Ray Tracing

The next-generation consoles are almost upon us, and Epic’s industry-standard Unreal Engine is ready to deliver a new level of graphic fidelity. Unreal Engine 4.25 is available today, and it includes initial support for the Xbox Series X and PlayStation 5. In addition to that, real-time ray tracing and Niagara VFX have now left beta …

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NVIDIA DLSS 2.0 Revealed – 2x Faster AI Model, Quicker Game Integration, Unreal Engine 4 Support

NVIDIA DLSS 2.0, a major update in the AI-powered Deep Learning Super Sampling technology, was discussed in a recent NVIDIA press briefing attended (remotely, of course) by Wccftech. Let’s check what it’s all about in detail. DLSS 2.0 Features ● Superior Image Quality – DLSS 2.0 offers native resolution image quality using half the pixels. …

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Platinum Games’ “PlatinumEngine” Allows Better Visuals For Less Effort; Unreal Engine, Unity Lack Features The Team Needs

Platinum Games revealed today some details on the new engine that will be powering up the team’s games in the future. Called PlatinumEngine, the new in-house game engine will allow the team to create their games with fewer limitations, as external engines like Unreal Engine and Unity could not provide the required flexibility. Free To …

Platinum Games’ “PlatinumEngine” Allows Better Visuals For Less Effort; Unreal Engine, Unity Lack Features The Team Needs Read More »

Elden Ring Will Not Use Unreal Engine 4; Lighting Will Be Improved Over Past From Games; Won’t Release This June

Elden Ring is not going to use Unreal Engine 4, but this doesn’t mean that there won’t massive improvements over the previous games developed by From Software. In a new post on the ResetEra forums, Omni, who has been talking about the highly anticipated game, talked about the Elden Ring engine, which will be the …

Elden Ring Will Not Use Unreal Engine 4; Lighting Will Be Improved Over Past From Games; Won’t Release This June Read More »

Path of Exile 2 Announced Featuring Massive Engine Overhaul; Path of Exile Mobile in the Works, Too

Path of Exile 2 is in development, Grinding Gear Games announced during yesterday’s ExileCon. Interestingly, it won’t be a brand new game as one might have assumed, as the developers are taking a rather unique approach, labeling it as a new campaign instead. That said, Path of Exile 2 will still feature a laundry list …

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Overwatch 2 Announced, Featuring Story and Cooperative (PvE) Missions as Well as a ‘Significant’ Engine Upgrade

Overwatch 2 was the third major announcement made by Blizzard during this year’s BlizzCon opening ceremony, after Diablo IV and World of Warcraft: Shadowlands. J. Allen Brack, president of Blizzard Entertainment, stated: Related Diablo IV Announced for PC/PS4/XB1, Embraces Dark Franchise Roots; PvP Zones Included, Seamless Shared World Available With Overwatch 2, we’re building the …

Overwatch 2 Announced, Featuring Story and Cooperative (PvE) Missions as Well as a ‘Significant’ Engine Upgrade Read More »

Nvidia’s New RTX Broadcast Engine Features AI-Powered Green Screen Mode

This site may earn affiliate commissions from the links on this page. Terms of use. Nvidia’s latest RTX-series GPUs are the first to feature real-time ray tracing, which can make games look prettier than ever. However, they’re also powerful computing platforms for AI development. Nvidia has demoed a new AI application powered by the Tensor …

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Square Enix Showcases Stunning Ray Traced Characters; Luminous Engine Prepared for Next-Gen Consoles

A few days ago, we covered the striking ray traced ‘Back Stage’ demo released by Square Enix as they demonstrated the power of the latest Luminous Engine advancements. At CEDEC 2019, the Computer Entertainment Developers Conference that took place last week at the PACIFICO YOKOHAMA Conference center in Japan, a few Luminous Productions and Square …

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Unreal Engine 4.23 Out Now, Adds Ray Tracing Optimization and New ‘Chaos’ Physics & Destruction System

Unreal Engine 4.23 is out now for game developers and it’s a rather substantial update. Its main features are undoubtedly the brand new ‘Chaos’ physics and destruction system, previously seen in the GDC 2019 tech demo, and the many improvements and additions made to the Unreal Engine 4’s real-time ray tracing capabilities, first introduced with …

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Square Enix Shares New Stunning Ray Tracing Tech Demo, Running on a Single RTX 2080Ti, Powered by Luminous Engine

Square Enix, through its subsidiary studio Luminous Productions, has shared a new stunning ray tracing tech demo. Titled ‘Back Stage’, it runs on a single GeForce RTX 2080Ti graphics card and looks fantastic; according to its makers, it was almost entirely rendered with path tracing. Takeshi Aramaki, Studio Head of Luminous Productions, said: Related CONTROL …

Square Enix Shares New Stunning Ray Tracing Tech Demo, Running on a Single RTX 2080Ti, Powered by Luminous Engine Read More »

New High Performance Raytracing Engine, Raja’s Law, Xe GPU Collabs And More

Intel’s SIGGRAPH 2019 event, dubbed “Intel Create”, had some pretty interesting nuggets for those waiting to see how Intel’s new master plan will play out. The software side is something that is usually neglected in a hardware-first company like Intel but the Create event marks the first instance of them delivering on the promises made …

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