Feels

Death Stranding PC Feels More Like Cinema Than TV Thanks to Ultrawide, Says Developer

Death Stranding PC is launching today, featuring a number of improvements over the PlayStation 4 version including support for NVIDIA’s Deep Learning Super Sampling (DLSS) 2.0, which promises to deliver 4K at 60 frames per second even on an RTX 2060 graphics card. In an interview with Geoff Keighley, though, Kojima Productions Art Director Yoji …

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Cerny Is A Genius, PS5 Feels Designed with Developers In Mind; Zen 2 Is Exciting

Quantum Error is one of the very few games confirmed for Sony’s PlayStation 5 console, alongside Godfall, Lord of the Rings Gollum, and Assassin’s Creed Valhalla. A ‘cosmic horror’ first-person shooter game in development at indie studio TeamKill Media, the game got its debut trailer in late March. Assassin’s Creed Valhalla Settlement Changed The “Shape …

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Developing for PS4/XO Feels Like Developing for Ancient Machinery, Halo Co-Creator Says; PS5 and XSX SSD Will Make a Huge Difference

Halo co-creator and game director on upcoming sci-fi shooter Disintegration, Marcus Lehto, has talked about the necessity of the high-speed SSDs inside the next-generation consoles. Both Sony’s PS5 and Microsoft’s Xbox Series X will feature a next-generation NMVe SSD, capable of speeds magnitudes higher than that of the current mechanical drives inside the PS4 and …

Developing for PS4/XO Feels Like Developing for Ancient Machinery, Halo Co-Creator Says; PS5 and XSX SSD Will Make a Huge Difference Read More »

PlayStation 5 Feels Like An “Intelligently Streamlined” PC, According to Intel Graphics and Performance Dev

The PlayStation 5 specs have finally been revealed last week, following months of rumors and speculation, and several developers expressed their opinion on the console which will be slightly less powerful than the Xbox Series X, at least on paper. The power difference, however, is not going to damage the games that will be released …

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The Last of Us Part II Features Dynamic Heartbeats for All Characters, Will Hit You in the Feels for Killing Dogs

The Last of Us Part II has quite a bit going on behind the scenes to make everything feel as immersive as possible. Naughty Dog recently confirmed every NPC has its own name, for instance, and fellow friends will use it in a desperate cry if they find his/her body. Another cool aspect revealed by …

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Kojima Pretty Much Feels Players Won’t Be Intentionally Evil to Each Other in Death Stranding

We learned quite a bit more about Death Stranding thanks to the latest gameplay demonstrations from last week’s Tokyo Game Show, including how the asynchronous online cooperation elements will work. Some Death Stranding fans have been concerned though about any potential for griefing. Speaking to Gamespot in an interview from TGS 2019, Hideo Kojima said …

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