Improbable

SpatialOS Dev Improbable Lost Big Money Last Year, But Are a “Very Different Company” Now

Will SpatialOS ever deliver on its potential? For those who haven’t been following along, the new tech from British startup Improbable allows developers to run their games across multiple servers in the cloud, allowing for bigger, more complex online worlds. At least that’s the theory – a major SpatialOS game has yet to be released, …

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Improbable Acquires Midwinter Entertainment – Expanding Internal SpatialOS Studios

Improbable is on a bit of an expansion at the moment. Following the creation of two internal development studios last year, one in Edmonton and one in London, the company have now added Kirkland (close to Seattle) based Midwinter Entertainment, co-founded by 343 Industries creative lead Josh Holmes, to their lineup. This move makes sense …

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